A physics-based floating balloon background with mouse-pop interaction, particle burst effects, and realistic spring tail physics. Four animation styles, gradient balloon shading, and auto-respawn on pop or off-screen exit. Built for celebration pages, children's content, playful brand experiences, and any hero section that needs energetic ambient motion.
Physics-based balloon float with realistic spring tail animation
Mouse interaction β balloons pop when cursor gets close
20-particle burst explosion on each pop
Gravity-affected particles with fade-out and auto-cleanup
Auto-respawn β popped balloons regenerate after random delay
Balloons that float off-screen respawn at the bottom
Four animation styles β smooth, bouncy, zigzag, spiral
Three-color gradient shading per balloon β light, base, dark
Configurable balloon count (5β100)
Configurable min and max balloon size (10β100px)
Customizable balloon color sets β base, light, dark per set
Wobble intensity control (0β3)
Float speed multiplier (0.1β3)
Optional radial gradient background overlay
Hardware-accelerated canvas rendering at 60fps
High-DPI and Retina display support
Pauses animation in Framer canvas editor
No dependencies
Balloons
Balloon Count β number of balloons (5β100)
Min Size Β· Max Size β balloon radius range (10β100px)
Balloon Colors β array of color sets Β· base, light, dark per set
Animation
Animation Style β smooth, bouncy, zigzag, spiral
Wobble Intensity β side-to-side movement strength (0β3)
Float Speed β vertical ascent multiplier (0.1β3)
Background
Background Color β base background color
Gradient β toggle radial gradient overlay
Smooth β gentle sine wave wobble as default
Bouncy β energetic movement with vertical bounce
Zigzag β sharp horizontal oscillation
Spiral β circular motion combined with upward float
A physics-based floating balloon background with mouse-pop interaction, particle burst effects, and realistic spring tail physics. Four animation styles, gradient balloon shading, and auto-respawn on pop or off-screen exit. Built for celebration pages, children's content, playful brand experiences, and any hero section that needs energetic ambient motion.
Physics-based balloon float with realistic spring tail animation
Mouse interaction β balloons pop when cursor gets close
20-particle burst explosion on each pop
Gravity-affected particles with fade-out and auto-cleanup
Auto-respawn β popped balloons regenerate after random delay
Balloons that float off-screen respawn at the bottom
Four animation styles β smooth, bouncy, zigzag, spiral
Three-color gradient shading per balloon β light, base, dark
Configurable balloon count (5β100)
Configurable min and max balloon size (10β100px)
Customizable balloon color sets β base, light, dark per set
Wobble intensity control (0β3)
Float speed multiplier (0.1β3)
Optional radial gradient background overlay
Hardware-accelerated canvas rendering at 60fps
High-DPI and Retina display support
Pauses animation in Framer canvas editor
No dependencies
Balloons
Balloon Count β number of balloons (5β100)
Min Size Β· Max Size β balloon radius range (10β100px)
Balloon Colors β array of color sets Β· base, light, dark per set
Animation
Animation Style β smooth, bouncy, zigzag, spiral
Wobble Intensity β side-to-side movement strength (0β3)
Float Speed β vertical ascent multiplier (0.1β3)
Background
Background Color β base background color
Gradient β toggle radial gradient overlay
Smooth β gentle sine wave wobble as default
Bouncy β energetic movement with vertical bounce
Zigzag β sharp horizontal oscillation
Spiral β circular motion combined with upward float